Game Designer/Programmer
About Me
I am a passionate Game Developer with a major in Game Design and a minor in Computer Science from Bradley University. I am committed to continuous learning and strive to improve my skills daily. With a solid technical background in Object-Oriented Programming, GitHub, Unity C#, Adobe Creative Cloud, and Microsoft Office, I am well-equipped to tackle various aspects of game development.
My dual expertise in technical and design aspects sets me apart from other candidates. I understand the elements that contribute to immersive gaming experiences and am adept at implementing them effectively. I excel in communication and actively seek feedback to optimize player experiences and iterate on gameplay.
I thrive in collaborative environments, where I work closely with team members to design, develop, prototype, and iterate on content. My goal is to ensure that the game feels rewarding and engaging to players. With strong communication, leadership, and multitasking skills, I am a valuable asset both professionally and personally, contributing to the success of any project I am involved in.